MCPlayerSetSpawnEvent

This class was added by a mod with mod-id crafttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.

crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent

Constructors

new crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent(handler as function.Consumer<crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent>);
ParameterTypeDescription
handlerfunction.Consumer<crafttweaker.api.event.entity.player.MCPlayerSetSpawnEvent>No description provided

Methods

getEntityPlayer

Returns crafttweaker.api.entity.player.MCPlayerEntity

myMCPlayerSetSpawnEvent.getEntityPlayer();

getNewSpawn

Returns crafttweaker.api.util.BlockPos

myMCPlayerSetSpawnEvent.getNewSpawn();

getPlayer

Returns: Player

Returns crafttweaker.api.entity.player.MCPlayerEntity

myMCPlayerSetSpawnEvent.getPlayer();

hasResult

Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.

Returns boolean

myMCPlayerSetSpawnEvent.hasResult();

isCancelable

Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed Note: Events with the Cancelable annotation will have this method automatically added to return true.

Returns boolean

myMCPlayerSetSpawnEvent.isCancelable();

isCanceled

Determine if this event is canceled and should stop executing. Returns: The current canceled state

Returns boolean

myMCPlayerSetSpawnEvent.isCanceled();

isForced

This event is called before a player's spawn point is changed. The event can be canceled, and no further processing will be done.

Returns boolean

myMCPlayerSetSpawnEvent.isForced();

setCanceled

myMCPlayerSetSpawnEvent.setCanceled(cancel as boolean);
ParameterTypeDescription
cancelboolean型No description provided