TagManagerEntityType

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.tag.TagManagerEntityType;

Implemented Interfaces

TagManagerEntityType implements the following interfaces. That means all methods defined in these interfaces are also available in TagManagerEntityType

Methods

exists

Checks if a tag already exists. Does the same as calling .exists on a tag directly

Returns: Whether or not this tag already exists
Return Type: boolean

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TagManagerEntityType.exists(location as MCResourceLocation) as boolean
ParameterTypeDescription
場所MCResourceLocationThe resource location to check for
exists

Checks if a tag already exists. Does the same as calling .exists on a tag directly

Returns: Whether or not this tag already exists
Return Type: boolean

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TagManagerEntityType.exists(name as string) as boolean
ParameterTypeDescription
namestringThe resource location to check for
getAllTags

Retrieves a list of all tags currently registered.

Return Type: stdlib.List<MCTag<T>>

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// TagManagerEntityType.getAllTags() as stdlib.List<MCTag<T>>

myTagManagerEntityType.getAllTags();
getTag

Retrieves a tag by its name. Will also be called by the BEP.

Note that this method does not yet create the tag if it does not exist. Adding something to the object created by this tag will create it for the game.

Returns: A Tag object.
Return Type: MCTag<T>

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TagManagerEntityType.getTag(location as MCResourceLocation) as MCTag<T>
ParameterTypeDescription
場所MCResourceLocationThe Resource location of the tag
getTag

Retrieves a tag by its name. Will also be called by the BEP.

Note that this method does not yet create the tag if it does not exist. Adding something to the object created by this tag will create it for the game.

Returns: A Tag object.
Return Type: MCTag<T>

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TagManagerEntityType.getTag(name as string) as MCTag<T>
ParameterTypeDescription
namestringThe Resource location of the tag

演算子

CONTAINS

Checks if a tag already exists. Does the same as calling .exists on a tag directly

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name as string in myTagManagerEntityType

Properties

名称TypeHas GetterHas SetterDescription
allstdlib.List<MCTag<T>>truefalseRetrieves a list of all tags currently registered.