TagManagerFluid
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Implemented Interfaces
TagManagerFluid implements the following interfaces. That means all methods defined in these interfaces are also available in TagManagerFluid
Methods
Checks if a tag already exists. Does the same as calling .exists
on a tag directly
Return Type: boolean
Checks if a tag already exists. Does the same as calling .exists
on a tag directly
Return Type: boolean
Retrieves a tag by its name. Will also be called by the BEP. Note that this method does not yet create the tag if it does not exist. Adding something to the object created by this tag will create it for the game.
Return Type: MCTag<T>
Retrieves a tag by its name. Will also be called by the BEP. Note that this method does not yet create the tag if it does not exist. Adding something to the object created by this tag will create it for the game.
Return Type: MCTag<T>