MCLivingHealEvent
Link to mclivinghealevent
This event is fired just before an entity is healed. This allows you to modify the amount of healing or prevent it all together by canceling the event.
The event is cancelable.
If the event is canceled, the entity is not healed
The event does not have a result.
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.MCLivingHealEvent;
Extending MCLivingEvent
Link to extending-mclivingevent
MCLivingHealEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingHealEvent
Методы
Link to методы
Name: getAmount
Gets the amount of healing.
Returns: The amount of damage to heal.
Return Type: float
ZenScript Copy// MCLivingHealEvent.getAmount() as float
event.getAmount();
Name: setAmount
Sets the amount of healing.
Return Type: void
ZenScript Copy// MCLivingHealEvent.setAmount(amount as float) as void
event.setAmount(0.5);
Параметр | Тип | Описание |
---|---|---|
Параметр amount | Тип float | Описание The amount of damage to heal. |
Свойства
Link to свойства
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название amount | Тип float | Имеет Getter true | Имеет Setter true | Описание Gets the amount of healing. |