MCIngredientConditioned<T : IIngredient>

Импорт класса

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

import crafttweaker.api.item.MCIngredientConditioned;

Implemented Interfaces

MCIngredientConditioned implements the following interfaces. That means all methods defined in these interfaces are also available in MCIngredientConditioned

Утилиты

Тип результатаЯвляется неявным
IDatatrue
MapDatatrue

Methods

addShiftTooltip

Return Type: void

MCIngredientConditioned.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
ПараметрТипDescriptionOptionalDefaultValue
контентКомпонент MCTextcomponentNo Description Providedfalse
showMessageКомпонент MCTextcomponentNo Description Providedtrue
addTooltip

Return Type: void

MCIngredientConditioned.addTooltip(content as MCTextComponent) as void
ПараметрТипDescription
контентКомпонент MCTextcomponentNo Description Provided
anyDamage

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientConditioned.anyDamage() as MCIngredientConditioned<IIngredient>
myMCIngredientConditioned.anyDamage();
clearTooltip

Return Type: void

MCIngredientConditioned.clearTooltip() as void
myMCIngredientConditioned.clearTooltip();
contains

Does the ingredient contain the given ingredient?

Return Type: boolean

MCIngredientConditioned.contains(ingredient as IIngredient) as boolean
myMCIngredientConditioned.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
ПараметрТипDescription
ingredientIIngredientThe ingredient to check
getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

MCIngredientConditioned.getRemainingItem(stack as IItemStack) as IItemStack
myMCIngredientConditioned.getRemainingItem(<item:minecraft:iron_ingot>);
ПараметрТипDescription
stackIItemStackThe stack to provide for this ingredient.
matches

Does the given stack match the ingredient?

Return Type: boolean

MCIngredientConditioned.matches(stack as IItemStack) as boolean
myMCIngredientConditioned.matches(<item:minecraft:iron_ingot>);
ПараметрТипDescription
stackIItemStackThe stack to check
matches

Return Type: boolean

MCIngredientConditioned.matches(stack as IItemStack, ignoreDamage as boolean) as boolean
ПараметрТипDescription
stackIItemStackNo Description Provided
ИгнорированиеbooleanNo Description Provided
modifyTooltip

Return Type: void

MCIngredientConditioned.modifyTooltip(function as ITooltipFunction) as void
ПараметрТипDescription
functionITooltipFunctionNo Description Provided
only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientConditioned.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
ПараметрТипDescription
conditionIIngredientCondition<IIngredient>No Description Provided
onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientConditioned.onlyDamaged() as MCIngredientConditioned<IIngredient>
myMCIngredientConditioned.onlyDamaged();
onlyIf

Return Type: MCIngredientConditioned<IIngredient>

MCIngredientConditioned.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
ПараметрТипDescriptionOptionalDefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue
removeTooltip

Return Type: void

MCIngredientConditioned.removeTooltip(regex as string) as void
ПараметрТипDescription
regexstringNo Description Provided

Операторы

CONTAINS

Does the ingredient contain the given ingredient?

ingredient as IIngredient in myMCIngredientConditioned
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myMCIngredientConditioned
OR
myMCIngredientConditioned | other as IIngredient

Свойства

НазваниеТипИмеет GetterИмеет Setter
baseIngredientTtruefalse
burnTimevoidfalsetrue
conditionIIngredientCondition<T>truefalse
itemsIItemStack[]truefalse