BlockBuilderPillarRotatable

A special Block Builder that allows you to create blocks that can be rotated in the same way as logs can.

This means that it has one texture for the top and bottom and one texture for the sides. By default these sides' locations are the block's name, followed by and either _end or sides. As with most things here, sample images are generated for you by default, though.

This class was added by a mod with mod-id contenttweaker. 因此,如果要使用此功能,则需要安装此mod。

导入相关包

如果遇到任何问题(例如强制转换数组),则可能需要导入软件包,因此,最好的方式就是导入包支持。

mods.contenttmainer.block.pillar.BlockBuilderPillarRotatable

已实现的接口

BlockBuilderPillarRotatable implements the following interfaces. 这意味着对这个接口可用的任何方法也可以在此类上使用。

方法

build

Instructs CoT to actually build whatever this builder is supposed to be building.

new BlockBuilder().withType<BlockBuilderPillarRotatable>().build(resourceLocation as String);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().build("my_awesome_block");
参数类型描述
resourceLocationStringThe resource path to give this block

withEndTexture

Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining

返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable

new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(endTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(<resource:contenttweaker:my_awesome_pillar_end>);
参数类型描述
endTexturecrafttweaker.api.util.MCResourceLocationThe texture to be used for the end sides.

Allows you to override the path of the texture that the end sides (top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.

Returns: This builder, used for method chaining

返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable

新 BlockBuilder().withType<BlockBuilderPillarRotatable>().withendTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withEndTexture(blockname as MCResourceLocation) => new MCResourceLocation(flockName.namespace, blockName.path + "_end");
参数类型描述
endTexture函数<craftmiliter.api.util.MCResourceLocation, craftbiner.api.util.MCResourceLocation>The function to use

withSideTexture

Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining

返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable

new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(sidesTexture as crafttweaker.api.util.MCResourceLocation);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(<resource:contenttweaker:my_awesome_pillar_side>);
参数类型描述
sidesTexturecrafttweaker.api.util.MCResourceLocationThe texture to be used for the sides.

Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the end texture for it.

Returns: This builder, used for method chaining

返回类型: mods.contenttweiner.block.pillar.BlockBuilderPillarRotatable

新 BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture (sidesTexture as function.Function<crafttweaker.api.util.MCResourceLocation, crafttweaker.api.util.MCResourceLocation>);
new BlockBuilder().withType<BlockBuilderPillarRotatable>().withSideTexture(blockname as MCResourceLocation) => new MCResourceLocation(blockName.namespace, blockName.path + "_sides");
参数类型描述
sidesTexture函数<craftmiliter.api.util.MCResourceLocation, craftbiner.api.util.MCResourceLocation>The function to use