MCLivingEntity

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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.entity.MCLivingEntity;

Extending MCEntity

MCLivingEntity extends MCEntity. That means all methods available in MCEntity are also available in MCLivingEntity

方法

addPotionEffect

Return Type: boolean

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MCLivingEntity.addPotionEffect(effectInstanceIn as MCPotionEffectInstance) as boolean
参数类型描述
effectInstanceIn #效果实例MCPotionEffectInstanceNo Description Provided
attackEntityAsMob

Return Type: boolean

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MCLivingEntity.attackEntityAsMob(entityIn as MCEntity) as boolean
参数类型描述
entityInMCEntityNo Description Provided
attackEntityFrom

Return Type: void

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MCLivingEntity.attackEntityFrom(damageSource as DamageSource, amount as float) as void
参数类型描述
damageSourceDamageSourceNo Description Provided
amountfloatNo Description Provided
canAttack

Return Type: boolean

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MCLivingEntity.canAttack(target as MCLivingEntity) as boolean
参数类型描述
targetMCLivingEntityNo Description Provided
canAttack

Return Type: boolean

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MCLivingEntity.canAttack(typeIn as MCEntityType) as boolean
参数类型描述
typeInMCEntityType #MC实体类型No Description Provided
canBeRiddenInWater

Return Type: boolean

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MCLivingEntity.canBeRiddenInWater() as boolean
myMCLivingEntity.canBeRiddenInWater();
canBreatheUnderwater

Return Type: boolean

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MCLivingEntity.canBreatheUnderwater() as boolean
myMCLivingEntity.canBreatheUnderwater();
canEquip

Return Type: boolean

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MCLivingEntity.canEquip(item as MCItemDefinition) as boolean
参数类型描述
itemMCItemDefinitionNo Description Provided
clearActivePotions

Return Type: boolean

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MCLivingEntity.clearActivePotions() as boolean
myMCLivingEntity.clearActivePotions();
getAIMoveSpeed

Return Type: float

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MCLivingEntity.getAIMoveSpeed() as float
myMCLivingEntity.getAIMoveSpeed();
getActivePotionEffect

Return Type: MCPotionEffectInstance

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MCLivingEntity.getActivePotionEffect(potionIn as MCPotionEffect) as MCPotionEffectInstance
参数类型描述
potionInMCPotionEffectNo Description Provided
getActivePotionEffects

Return Type: Collection<MCPotionEffectInstance>

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MCLivingEntity.getActivePotionEffects() as Collection<MCPotionEffectInstance>
myMCLivingEntity.getActivePotionEffects();
getActivePotionMap

Return Type: MCPotionEffectInstance[MCPotionEffect]

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MCLivingEntity.getActivePotionMap() as MCPotionEffectInstance[MCPotionEffect]
myMCLivingEntity.getActivePotionMap();
getArmorCoverPercentage

Return Type: float

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MCLivingEntity.getArmorCoverPercentage() as float
myMCLivingEntity.getArmorCoverPercentage();
getArmorInventoryList

Return Type: stdlib.Iterable<ItemStack>

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MCLivingEntity.getArmorInventoryList() as stdlib.Iterable<ItemStack>
myMCLivingEntity.getArmorInventoryList();
getArrowCountInEntity

Return Type: int

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MCLivingEntity.getArrowCountInEntity() as int
myMCLivingEntity.getArrowCountInEntity();
getAttackingEntity

Return Type: MCLivingEntity

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MCLivingEntity.getAttackingEntity() as MCLivingEntity
myMCLivingEntity.getAttackingEntity();
getBeeStingCount

Return Type: int

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MCLivingEntity.getBeeStingCount() as int
myMCLivingEntity.getBeeStingCount();
getHealth

Return Type: float

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MCLivingEntity.getHealth() as float
myMCLivingEntity.getHealth();
getHeldItemMainhand

Return Type: ItemStack

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MCLivingEntity.getHeldItemMainhand() as ItemStack
myMCLivingEntity.getHeldItemMainhand();
getHeldItemOffhand

Return Type: ItemStack

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MCLivingEntity.getHeldItemOffhand() as ItemStack
myMCLivingEntity.getHeldItemOffhand();
getIdleTime

Return Type: int

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MCLivingEntity.getIdleTime() as int
myMCLivingEntity.getIdleTime();
getItemStackFromSlot

Gets the ItemStack in the specific slot.

Return Type: IItemStack

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MCLivingEntity.getItemStackFromSlot(slot as MCEquipmentSlotType) as IItemStack
参数类型描述
slotMCEquipmentSlotTypeNo Description Provided
getLastAttackedEntity

Return Type: MCLivingEntity

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MCLivingEntity.getLastAttackedEntity() as MCLivingEntity
myMCLivingEntity.getLastAttackedEntity();
getLastAttackedEntityTime

Return Type: int

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MCLivingEntity.getLastAttackedEntityTime() as int
myMCLivingEntity.getLastAttackedEntityTime();
getMaxHealth

Return Type: float

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MCLivingEntity.getMaxHealth() as float
myMCLivingEntity.getMaxHealth();
getRevengeTarget

Return Type: MCLivingEntity

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MCLivingEntity.getRevengeTarget() as MCLivingEntity
myMCLivingEntity.getRevengeTarget();
getRevengeTimer

Return Type: int

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MCLivingEntity.getRevengeTimer() as int
myMCLivingEntity.getRevengeTimer();
getShouldBeDead

Return Type: boolean

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MCLivingEntity.getShouldBeDead() as boolean
myMCLivingEntity.getShouldBeDead();
getTotalArmorValue

Return Type: int

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MCLivingEntity.getTotalArmorValue() as int
myMCLivingEntity.getTotalArmorValue();
heal

Return Type: void

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MCLivingEntity.heal(healAmount as float) as void
参数类型描述
healAmountfloatNo Description Provided
isAlive

Return Type: boolean

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MCLivingEntity.isAlive() as boolean
myMCLivingEntity.isAlive();
isChild

Return Type: boolean

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MCLivingEntity.isChild() as boolean
myMCLivingEntity.isChild();
isEntityUndead

Return Type: boolean

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MCLivingEntity.isEntityUndead() as boolean
myMCLivingEntity.isEntityUndead();
isOnLadder

Return Type: boolean

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MCLivingEntity.isOnLadder() as boolean
myMCLivingEntity.isOnLadder();
isPotionActive

Return Type: boolean

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MCLivingEntity.isPotionActive(potionIn as MCPotionEffect) as boolean
参数类型描述
potionInMCPotionEffectNo Description Provided
isPotionApplicable

Return Type: boolean

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MCLivingEntity.isPotionApplicable(potioneffectIn as MCPotionEffectInstance) as boolean
参数类型描述
potioneffectInMCPotionEffectInstanceNo Description Provided
isWaterSensitive

Return Type: boolean

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MCLivingEntity.isWaterSensitive() as boolean
myMCLivingEntity.isWaterSensitive();
removeActivePotionEffect

Return Type: MCPotionEffectInstance

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MCLivingEntity.removeActivePotionEffect(potioneffectin as MCPotionEffect) as MCPotionEffectInstance
参数类型描述
potioneffectinMCPotionEffectNo Description Provided
removePotionEffect

Return Type: boolean

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MCLivingEntity.removePotionEffect(effectIn as MCPotionEffect) as boolean
参数类型描述
effectInMCPotionEffectNo Description Provided
setAIMoveSpeed

Return Type: void

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MCLivingEntity.setAIMoveSpeed(speedIn as float) as void
参数类型描述
speedInfloatNo Description Provided
setArrowCountInEntity

Return Type: void

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MCLivingEntity.setArrowCountInEntity(count as int) as void
参数类型描述
countintNo Description Provided
setBeeStingCount

Return Type: void

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MCLivingEntity.setBeeStingCount(p_226300_1_ as int) as void
参数类型描述
p_226300_1_intNo Description Provided
setHealth

Return Type: void

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MCLivingEntity.setHealth(health as float) as void
参数类型描述
healthfloatNo Description Provided
setIdleTime

Return Type: void

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MCLivingEntity.setIdleTime(idleTimeIn as int) as void
参数类型描述
idleTimeInintNo Description Provided
setItemStackToSlot

Sets a copied given itemStack to the slot

Return Type: void

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MCLivingEntity.setItemStackToSlot(slot as MCEquipmentSlotType, itemStack as IItemStack) as void
参数类型描述
slotMCEquipmentSlotTypeNo Description Provided
物品应用IItemStackNo Description Provided
setLastAttackedEntity

Return Type: void

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MCLivingEntity.setLastAttackedEntity(entityIn as MCEntity) as void
参数类型描述
entityInMCEntityNo Description Provided
setRevengeTarget

Return Type: void

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MCLivingEntity.setRevengeTarget(livingBase as MCLivingEntity) as void
参数类型描述
livingBaseMCLivingEntityNo Description Provided