MCCriticalHitEvent

这个类由mod-id为crafttweaker的模组添加. 因此,如果要使用此功能,则需要安装此mod。

导入相关包

如果遇到任何问题(例如强制转换数组),则可能需要导入软件包,因此,最好的方式就是导入包支持。

crafttweaker.api.event.entity.player.MCCriticalHitEvent

Constructor #构造函数

new crafttweaker.api.event.entity.player.MCCriticalHitEvent(handler as function.Consumer<crafttweaker.api.event.entity.player.MCCriticalHitEvent>);
参数类型描述
handlerfunction.Consumer<crafttweaker.api.event.entity.player.MCCriticalHitEvent>No description provided

方法

getDamageModifier

The damage modifier for the hit.
This is by default 1.5F for ciritcal hits and 1F for normal hits .

Returns float

myMCCriticalHitEvent.getDamageModifier();

getEntityPlayer

Returns crafttweaker.api.entity.player.MCPlayerEntity

myMCCriticalHitEvent.getEntityPlayer();

getOldDamageModifier

The orignal damage modifier for the hit wthout any changes.
This is 1.5F for ciritcal hits and 1F for normal hits .

Returns float

myMCCriticalHitEvent.getOldDamageModifier();

getPlayer

Returns: Player

Returns crafttweaker.api.entity.player.MCPlayerEntity

myMCCriticalHitEvent.getPlayer();

hasResult

Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.

返回为布尔值

myMCCriticalHitEvent.hasResult();

isCancelable

Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed Note: Events with the Cancelable annotation will have this method automatically added to return true.

返回为布尔值

myMCCriticalHitEvent.isCancelable();

isCanceled

Determine if this event is canceled and should stop executing. Returns: The current canceled state

返回为布尔值

myMCCriticalHitEvent.isCanceled();

isVanillaCritical

Returns true if this hit was critical by vanilla

返回为布尔值

myMCCriticalHitEvent.isVanillaCritical();

setCanceled

myMCCriticalHitEvent.setCanceled(cancel as boolean);
参数类型描述
cancelbooleanNo description provided

setDamageModifier

This set the damage multiplier for the hit. If you set it to 0, then the particles are still generated but damage is not done.

myMCCriticalHitEvent.setDamageModifier(mod as float);
参数类型描述
modfloatNo description provided