MCPlayerDestroyItemEvent

Link to mcplayerdestroyitemevent

This event is fired when a player destroys a tool or item. This happens after the tool has been destroyed and can not be used to prevent the destruction directly.

The event is not cancelable.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.MCPlayerDestroyItemEvent;

Extending MCPlayerEvent

Link to extending-mcplayerevent

MCPlayerDestroyItemEvent extends MCPlayerEvent. That means all methods available in MCPlayerEvent are also available in MCPlayerDestroyItemEvent

Link to getDestroyedItem

Name: getDestroyedItem

Gets a snapshot of the item from before it broke. Modifying this item will have no effect and it should be treated as unmodifiable.

Returns: The original item from before it was broken.
Return Type: IItemStack

ZenScript
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// MCPlayerDestroyItemEvent.getDestroyedItem() as IItemStack

event.getDestroyedItem();
名称类型可获得可设置描述
名称
destroyedItem
类型
IItemstack
可获得
true
可设置
false
描述
Gets a snapshot of the item from before it broke. Modifying this item
will have no effect and it should be treated as unmodifiable.