MCPlayerWakeUpEvent
这个类由mod-id为crafttweaker
的模组添加. 因此,如果要使用此功能,则需要安装此mod。
导入相关包
如果遇到任何问题(例如强制转换数组),则可能需要导入软件包,因此,最好的方式就是导入包支持。
Constructor #构造函数
方法
getEntityPlayer
Returns crafttweaker.api.entity.player.MCPlayerEntity
getPlayer
Returns: Player
Returns crafttweaker.api.entity.player.MCPlayerEntity
hasResult
Determines if this event expects a significant result value. Note: Events with the HasResult annotation will have this method automatically added to return true.
返回为布尔值
isCancelable
Determine if this function is cancelable at all. Returns: If access to setCanceled should be allowed
Note:
Events with the Cancelable annotation will have this method automatically added to return true.
返回为布尔值
isCanceled
Determine if this event is canceled and should stop executing. Returns: The current canceled state
返回为布尔值
setCanceled
shouldSetSpawn
Indicates if the player's sleep was considered successful. In vanilla, this is used to determine if the spawn chunk is to be set to the bed's position.
返回为布尔值
updateWorld
Indicates if the server should be notified of sleeping changes. This will only be false if the server is considered 'up to date' already, because, for example, it initiated the call.
返回为布尔值
wakeImmediately
Used for the 'wake up animation'. This is false if the player is considered 'sleepy' and the overlay should slowly fade away.
返回为布尔值