MCPlayerInteractEvent
Link to mcplayerinteractevent
This event is the superclass of all other PlayerInteract events. Generally, you want to use the subtypes of this event.
The event is not cancelable.
The event does not have a result.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.player.interact.MCPlayerInteractEvent;
Extending MCPlayerEvent
Link to extending-mcplayerevent
MCPlayerInteractEvent extends MCPlayerEvent. That means all methods available in MCPlayerEvent are also available in MCPlayerInteractEvent
使用方式
Link to 使用方式
Name: getBlockPos
If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player.
Return Type: BlockPos
ZenScript Copy// MCPlayerInteractEvent.getBlockPos() as BlockPos
myMCPlayerInteractEvent.getBlockPos();
Name: getCancellationResult
Returns: The EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant method of the event. By default, this is PASS, meaning cancelled events will cause the client to keep trying more interactions until something works.
Return Type: ActionResultType
ZenScript Copy// MCPlayerInteractEvent.getCancellationResult() as ActionResultType
myMCPlayerInteractEvent.getCancellationResult();
Name: getFace
The face involved in this interaction. For all non-block interactions, this will return null
Return Type: Direction?
ZenScript Copy// MCPlayerInteractEvent.getFace() as Direction?
myMCPlayerInteractEvent.getFace();
Name: getHand
Return Type: MCHand
ZenScript Copy// MCPlayerInteractEvent.getHand() as MCHand
myMCPlayerInteractEvent.getHand();
Name: getItemStack
The stack involved in this interaction. May be empty, but will never be null.
Return Type: IItemStack
ZenScript Copy// MCPlayerInteractEvent.getItemStack() as IItemStack
myMCPlayerInteractEvent.getItemStack();
Name: setCancellationResult
Set the EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant method of the event.
Note that this only has an effect on RightClickBlockEvent, RightClickItemEvent, EntityInteractEvent.
Return Type: void
ZenScript CopyMCPlayerInteractEvent.setCancellationResult(result as ActionResultType) as void
参数 | 类型 | 描述 |
---|---|---|
参数 result | 类型 ActionResultType | 描述 No Description Provided |
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 blockPos | 类型 BlockPos | 可获得 true | 可设置 false | 描述 If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player. |
名称 cancellationResult | 类型 ActionResultType | 可获得 true | 可设置 true | 描述 |
名称 face | 类型 Direction? | 可获得 true | 可设置 false | 描述 The face involved in this interaction. For all non-block interactions, this will return null |
名称 hand | 类型 MCHand | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 物品应用 | 类型 IItemstack | 可获得 true | 可设置 false | 描述 The stack involved in this interaction. May be empty, but will never be null. |