IngredientAny

An IIngredient which matches all items

导入相关包

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.item.IngredientAny;

已实现的接口

IngredientAny implements the following interfaces. That means all methods defined in these interfaces are also available in IngredientAny

方法

getInstance

Return Type: IngredientAny

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IngredientAny.getInstance() as IngredientAny
IngredientAny.getInstance();

Casters

结果类型是否隐藏
IDatatrue
MapData #地图数据true

方法

addShiftTooltip

Return Type: void

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IngredientAny.addShiftTooltip(content as MCTextComponent, showMessage as MCTextComponent) as void
参数类型描述可选DefaultValue
内容MCText组件No Description Providedfalse
showMessageMCText组件No Description Providedtrue

addTooltip

Return Type: void

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IngredientAny.addTooltip(content as MCTextComponent) as void
参数类型描述
内容MCText组件No Description Provided

anyDamage

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.anyDamage() as MCIngredientConditioned<IIngredient>
myIngredientAny.anyDamage();

clearTooltip

Return Type: void

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IngredientAny.clearTooltip() as void
myIngredientAny.clearTooltip();

contains #容器

Does the ingredient contain the given ingredient?

Return Type: boolean

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IngredientAny.contains(ingredient as IIngredient) as boolean
myIngredientAny.contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
参数类型描述
ingredient材料(IIngredient)The ingredient to check

getRemainingItem

When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.

Return Type: IItemStack

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IngredientAny.getRemainingItem(stack as IItemStack) as IItemStack
myIngredientAny.getRemainingItem(<item:minecraft:iron_ingot>);
参数类型描述
stackIItemStackThe stack to provide for this ingredient.

matches

Does the given stack match the ingredient?

Return Type: boolean

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IngredientAny.matches(stack as IItemStack) as boolean
myIngredientAny.matches(<item:minecraft:iron_ingot>);
参数类型描述
stackIItemStackThe stack to check

modifyTooltip

Return Type: void

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IngredientAny.modifyTooltip(function as ITooltipFunction) as void
参数类型描述
functionITooltipFunctionNo Description Provided

only

Use this if you already have the condition from another ingredient

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.only(condition as IIngredientCondition<IIngredient>) as MCIngredientConditioned<IIngredient>
参数类型描述
conditionIIngredientCondition<IIngredient>No Description Provided

onlyDamaged

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.onlyDamaged() as MCIngredientConditioned<IIngredient>
myIngredientAny.onlyDamaged();

onlyIf

Return Type: MCIngredientConditioned<IIngredient>

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IngredientAny.onlyIf(uid as string, function as Predicate<IItemStack>) as MCIngredientConditioned<IIngredient>
参数类型描述可选DefaultValue
uidstringNo Description Providedfalse
functionPredicate<IItemStack>No Description Providedtrue

removeTooltip

Return Type: void

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IngredientAny.removeTooltip(regex as string) as void
参数类型描述
regexstringNo Description Provided

运算符

CONTAINS

Does the ingredient contain the given ingredient?

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ingredient as IIngredient in myIngredientAny
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in myIngredientAny

OR

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myIngredientAny | other as IIngredient

参数

名称类型可获得可设置
burnTimevoidfalsetrue