LivingConversionPreEvent
Link to livingconversionpreevent
The event is triggered when an entity is trying to replace itself with another entity. This event may trigger every tick even if it was cancelled last tick for entities like Zombies and Hoglins.
The event is cancelable.
If the event is canceled, the replacement will not occur
The event does not have a result.
Diese Klasse importieren
Link to diese-klasse-importieren
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.living.conversion.LivingConversionPreEvent;
Extending LivingConversionEvent
Link to extending-livingconversionevent
LivingConversionPreEvent extends LivingConversionEvent. That means all methods available in LivingConversionEvent are also available in LivingConversionPreEvent
Methoden
Link to methoden
Name: setConversionTimer
Sets the conversion timer, by changing this it prevents the event being triggered every tick Do note the timer of some of the entities are increments, but some of them are decrements Not every conversion is applicable for this
Return Type: void
ZenScript CopyLivingConversionPreEvent.setConversionTimer(ticks as int) as void
Parameter | Type | Beschreibung |
---|---|---|
Parameter ticks | Type int | Beschreibung No Description Provided |
Properties
Link to properties
Name | Type | Has Getter | Has Setter | Beschreibung |
---|---|---|---|---|
Name outcome | Type EntityType | Has Getter true | Has Setter false | Beschreibung No Description Provided |