Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.entity.attribute.Attribute;

Link to g-

Name: getCommandString

Gets the attribute bracket handler syntax for this Attribute.

E.G. attribute:minecraft:generic.max_health

Returns: The attribute bracket handler syntax for this Block.
Return Type: string

ZenScript
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// Attribute.getCommandString() as string

myAttribute.getCommandString();

Link to g--1

Name: getDefaultValue

Gets the default value for this Attribute.

Returns: The default value for this Attribute.
Return Type: double

ZenScript
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// Attribute.getDefaultValue() as double

myAttribute.getDefaultValue();

Link to g--2

Name: isClientSyncable

Should this attribute be synced to the client.

Returns: True if synced. False otherwise.
Return Type: boolean

ZenScript
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// Attribute.isClientSyncable() as boolean

myAttribute.isClientSyncable();

Link to g--3

Name: sanitizeValue

Sanitizes the given value for this Attribute.

Returns: The sanitized value.
Return Type: double

ZenScript
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// Attribute.sanitizeValue(value as double) as double

myAttribute.sanitizeValue(4);
ParameterTypeDescription
Parameter
value
Type
double
Description
The given value to sanitized.
NombreTypeHas GetterHas SetterDescription
Nombre
clientSyncable
Type
boolean
Has Getter
true
Has Setter
false
Description
Should this attribute be synced to the client.
Nombre
commandString
Type
string
Has Getter
true
Has Setter
false
Description
Gets the attribute bracket handler syntax for this Attribute.

E.G.

attribute:minecraft:generic.max_health
Nombre
defaultValue
Type
double
Has Getter
true
Has Setter
false
Description
Gets the default value for this Attribute.