The main entry point for everything loot related.

This entry point can be obtained via the loot global in scripts and allows you to manipulate everything related to loot or query loot tables.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.loot.LootManager;

LootManager is an enum. It has 1 enum constants. They are accessible using the code below.

ZenScript
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LootManager.INSTANCE
NombreTypeHas GetterHas SetterDescription
Nombre
modifiers
Type
LootModifierManager
Has Getter
true
Has Setter
false
Description
Gets the loot modifiers manager.

Refer to invalid for additional info.
Nombre
tables
Type
LootTableManager
Has Getter
true
Has Setter
false
Description
Gets the loot table manager.

Refer to LootTableManager for additional info.