Expansion for BlockState
Link to expansion-for-blockstate
Additional methods for easier modification of block state-related loot tables.
Methods
Link to methods
Name: addBlockLootModifier
Adds an ILootModifier to this block, ignoring the current state.
Return Type: void
ZenScript CopyBlockState.addBlockLootModifier(name as string, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add. |
Name: addNoSilkTouchLootModifier
Adds an ILootModifier to this block, with the given name, only if it is not harvested with the silk touch enchantment.
Return Type: void
ZenScript CopyBlockState.addNoSilkTouchLootModifier(name as string, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier to add. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add. |
Name: addTargetedLootModifier
Adds an ILootModifier to the current block, only if it matches the current block state precisely.
Return Type: void
ZenScript CopyBlockState.addTargetedLootModifier(name as string, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block state. |
Name: addToolLootModifier
Adds an ILootModifier that fires if this block state gets broken with the given tool.
Parameters that may be attached to the tool such as count, damage, or NBT data are ignored.
Return Type: void
ZenScript CopyBlockState.addToolLootModifier(name as string, tool as IItemStack, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block state was broken with. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block state. |
Name: addToolLootModifier
Adds an ILootModifier that fires if this block state gets broken with the given tool, optionally considering its damage.
Additional parameters that may be attached to the tool, such as NBT or count, are ignored.
Return Type: void
ZenScript CopyBlockState.addToolLootModifier(name as string, tool as IItemStack, matchDamage as boolean, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block state was broken with. |
Parameter matchDamage | Type boolean | Description Whether to consider damage or not when trying to match the tool. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block state. |
Name: addToolLootModifier
Adds an ILootModifier that fires if this block state gets broken with the given tool, optionally considering its damage or NBT.
Additional parameters that may be attached to the tool, such as count, are ignored.
Return Type: void
ZenScript CopyBlockState.addToolLootModifier(name as string, tool as IItemStack, matchDamage as boolean, matchNbt as boolean, modifier as ILootModifier) as void
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the loot modifier. |
Parameter tool | Type IItemStack | Description The tool the block state was broken with. |
Parameter matchDamage | Type boolean | Description Whether to consider damage or not when trying to match the tool. |
Parameter matchNbt | Type boolean | Description Whether to consider NBT data or not when trying to match the tool. |
Parameter modifier | Type ILootModifier | Description The loot modifier to add to the block state. |