PlayerInteractEvent

Link to playerinteractevent

This event is the superclass of all other PlayerInteract events. Generally, you want to use the subtypes of this event.

The event is not cancelable.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.entity.player.interact.PlayerInteractEvent;

Extending PlayerEvent

Link to extending-playerevent

PlayerInteractEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerInteractEvent

Name: getBlockPos

If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player.

Return Type: BlockPos

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// PlayerInteractEvent.getBlockPos() as BlockPos

myPlayerInteractEvent.getBlockPos();

Link to getCancellationResult

Name: getCancellationResult

Returns: The EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant method of the event. By default, this is PASS, meaning cancelled events will cause the client to keep trying more interactions until something works.
Return Type: InteractionResult

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// PlayerInteractEvent.getCancellationResult() as InteractionResult

myPlayerInteractEvent.getCancellationResult();

Name: getFace

The face involved in this interaction. For all non-block interactions, this will return null

Return Type: Direction

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// PlayerInteractEvent.getFace() as Direction

myPlayerInteractEvent.getFace();

Name: getHand

Return Type: InteractionHand

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// PlayerInteractEvent.getHand() as InteractionHand

myPlayerInteractEvent.getHand();

Name: getItemStack

The stack involved in this interaction. May be empty, but will never be null.

Return Type: IItemStack

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// PlayerInteractEvent.getItemStack() as IItemStack

myPlayerInteractEvent.getItemStack();

Link to setCancellationResult

Name: setCancellationResult

Set the EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant method of the event.

Note that this only has an effect on RightClickBlockEvent, RightClickItemEvent, EntityInteractEvent.

Return Type: void

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PlayerInteractEvent.setCancellationResult(result as InteractionResult) as void
ParametroTipoDescrizione
Parametro
result
Tipo
InteractionResult
Descrizione
No Description Provided
NomeTipoHa GetterHa SetterDescrizione
Nome
blockPos
Tipo
BlockPos
Ha Getter
Ha Setter
no
Descrizione
If the interaction was on an entity, will be a BlockPos centered on the entity.
If the interaction was on a block, will be the position of that block.
Otherwise, will be a BlockPos centered on the player.
Nome
cancellationResult
Tipo
InteractionResult
Ha Getter
Ha Setter
Descrizione
Nome
face
Tipo
Direction
Ha Getter
Ha Setter
no
Descrizione
The face involved in this interaction.
For all non-block interactions, this will return null
Nome
hand
Tipo
InteractionHand
Ha Getter
Ha Setter
no
Descrizione
No Description Provided
Nome
itemStack
Tipo
IItemStack
Ha Getter
Ha Setter
no
Descrizione
The stack involved in this interaction.
May be empty, but will never be null.