BlockToolInteractEvent

Link to blocktoolinteractevent

Fired when when this block is right clicked by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.

The event is cancelable.

If the event is canceled, this will prevent the tool from changing the block's state.

The event does not have a result.

Импорт класса

Link to импорт-класса

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.block.BlockToolInteractEvent;

Extending BlockEvent

Link to extending-blockevent

BlockToolInteractEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockToolInteractEvent

Name: getFinalState

Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: BlockState

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// BlockToolInteractEvent.getFinalState() as BlockState

myBlockToolInteractEvent.getFinalState();

Link to getHeldItemStack

Name: getHeldItemStack

Return Type: IItemStack

ZenScript
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// BlockToolInteractEvent.getHeldItemStack() as IItemStack

myBlockToolInteractEvent.getHeldItemStack();

Name: getPlayer

Return Type: Player

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// BlockToolInteractEvent.getPlayer() as Player

myBlockToolInteractEvent.getPlayer();

Name: getToolType

Return Type: ToolAction

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// BlockToolInteractEvent.getToolType() as ToolAction

myBlockToolInteractEvent.getToolType();

Name: setFinalState

Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: void

ZenScript
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BlockToolInteractEvent.setFinalState(state as BlockState) as void
ПараметрТипОписание
Параметр
state
Тип
BlockState
Описание
No Description Provided

Свойства

Link to свойства

НазваниеТипИмеет GetterИмеет SetterОписание
Название
finalState
Тип
BlockState
Имеет Getter
true
Имеет Setter
true
Описание
Gets the transformed state after tool use.
If setFinalState is not called, it will return the original state.
This will be bypassed if canceled, returning null instead.
Название
heldItemStack
Тип
IItemStack
Имеет Getter
true
Имеет Setter
false
Описание
No Description Provided
Название
player
Тип
Player
Имеет Getter
true
Имеет Setter
false
Описание
No Description Provided
Название
toolAction
Тип
ToolAction
Имеет Getter
true
Имеет Setter
false
Описание
No Description Provided