The event is cancelable.

If the event is canceled, the Entity does not fall (no fall damage is inflicted).

The event does not have a result.

Импорт класса

Link to импорт-класса

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.living.LivingFallEvent;

Extending LivingEvent

Link to extending-livingevent

LivingFallEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingFallEvent

Link to getDamageMultiplier

Name: getDamageMultiplier

Return Type: float

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// LivingFallEvent.getDamageMultiplier() as float

myLivingFallEvent.getDamageMultiplier();

Name: getDistance

Return Type: float

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// LivingFallEvent.getDistance() as float

myLivingFallEvent.getDistance();

Link to setDamageMultiplier

Name: setDamageMultiplier

Return Type: void

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LivingFallEvent.setDamageMultiplier(value as int) as void
ПараметрТипОписание
Параметр
value
Тип
int
Описание
No Description Provided

Name: setDistance

Return Type: void

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LivingFallEvent.setDistance(value as int) as void
ПараметрТипОписание
Параметр
value
Тип
int
Описание
No Description Provided

Свойства

Link to свойства

НазваниеТипИмеет GetterИмеет SetterОписание
Название
damageMultiplier
Тип
float
Имеет Getter
true
Имеет Setter
true
Описание
No Description Provided
Название
distance
Тип
float
Имеет Getter
true
Имеет Setter
true
Описание
No Description Provided