LivingHurtEvent
Link to livinghurtevent
This event is fired just before an entity is hurt. This allows you to modify the damage received, cancel the attack, or run additional effects.
The event is cancelable.
If the event is canceled, the entity is not hurt
The event does not have a result.
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.LivingHurtEvent;
Extending LivingEvent
Link to extending-livingevent
LivingHurtEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingHurtEvent
Методы
Link to методы
Name: getAmount
Gets the amount of damage.
Returns: The amount of damage.
Return Type: float
ZenScript Copy// LivingHurtEvent.getAmount() as float
event.getAmount();
Name: getSource
Gets the source of the damage.
Returns: The source of the damage.
Return Type: DamageSource
ZenScript Copy// LivingHurtEvent.getSource() as DamageSource
event.getSource();
Name: setAmount
Sets the amount of damage.
Return Type: void
ZenScript Copy// LivingHurtEvent.setAmount(amount as float) as void
event.setAmount(0.5);
Параметр | Тип | Описание |
---|---|---|
Параметр amount | Тип float | Описание The amount of damage. |
Свойства
Link to свойства
Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название amount | Тип float | Имеет Getter true | Имеет Setter true | Описание Gets the amount of damage. |
Название источник | Тип DamageSource | Имеет Getter true | Имеет Setter false | Описание Gets the source of the damage. |