BlockToolInteractEvent

Link to blocktoolinteractevent

Fired when when this block is right clicked by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.

The event is cancelable.

If the event is canceled, this will prevent the tool from changing the block's state.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.block.BlockToolInteractEvent;

Extending BlockEvent

Link to extending-blockevent

BlockToolInteractEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockToolInteractEvent

Name: getFinalState

Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: BlockState

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// BlockToolInteractEvent.getFinalState() as BlockState

myBlockToolInteractEvent.getFinalState();

Link to getHeldItemStack

Name: getHeldItemStack

Return Type: IItemStack

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// BlockToolInteractEvent.getHeldItemStack() as IItemStack

myBlockToolInteractEvent.getHeldItemStack();

Name: getPlayer

Return Type: Player

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// BlockToolInteractEvent.getPlayer() as Player

myBlockToolInteractEvent.getPlayer();

Name: getToolType

Return Type: ToolAction

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// BlockToolInteractEvent.getToolType() as ToolAction

myBlockToolInteractEvent.getToolType();

Name: setFinalState

Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: void

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BlockToolInteractEvent.setFinalState(state as BlockState) as void
参数类型描述
参数
state
类型
BlockState
描述
No Description Provided
名称类型可获得可设置描述
名称
finalState
类型
BlockState
可获得
true
可设置
true
描述
Gets the transformed state after tool use.
If setFinalState is not called, it will return the original state.
This will be bypassed if canceled, returning null instead.
名称
heldItemStack
类型
IItemStack
可获得
true
可设置
false
描述
No Description Provided
名称
player
类型
Player
可获得
true
可设置
false
描述
No Description Provided
名称
toolAction
类型
ToolAction
可获得
true
可设置
false
描述
No Description Provided