LivingAttackEvent

Link to livingattackevent

LivingAttackEvent is fired when a living Entity is attacked.

The event is cancelable.

If the event is canceled, the entity does not take attack damage.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.living.LivingAttackEvent;

Extending LivingEvent

Link to extending-livingevent

LivingAttackEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingAttackEvent

Name: getAmount

Return Type: float

ZenScript
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// LivingAttackEvent.getAmount() as float

myLivingAttackEvent.getAmount();

Name: getSource

Return Type: DamageSource

ZenScript
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// LivingAttackEvent.getSource() as DamageSource

myLivingAttackEvent.getSource();
名称类型可获得可设置描述
名称
amount
类型
浮点数
可获得
true
可设置
false
描述
No Description Provided
名称
来源
类型
DamageSource
可获得
true
可设置
false
描述
No Description Provided