LevelChangeEvent

Link to levelchangeevent

This event is fired when the player's level count is changed. If the amount is positive the levels are being added. If they are negative, levels are being removed. This event takes place before the levels are changed. This allows you to change the amount of levels, or cancel the change entirely.

The event is cancelable.

If the event is canceled, the xp level will not change

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.xp.LevelChangeEvent;

Extending PlayerXpEvent

Link to extending-playerxpevent

LevelChangeEvent extends PlayerXpEvent. That means all methods available in PlayerXpEvent are also available in LevelChangeEvent

Name: getLevels

Gets the amount of levels that the player's level is being changed by.

Returns: The amount of levels that the player's level is being changed by.
Return Type: int

ZenScript
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// LevelChangeEvent.getLevels() as int

event.getLevels();

Name: setLevels

Sets the amount of levels to change the player's level by.

Return Type: void

ZenScript
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// LevelChangeEvent.setLevels(levels as int) as void

event.setLevels(5);
参数类型描述
参数
levels
类型
int
描述
The amount of levels that should be added to the player's
level counter.
名称类型可获得可设置描述
名称
levels
类型
int
可获得
true
可设置
true
描述
Gets the amount of levels that the player's level is being changed by.