PlayerDestroyItemEvent
Link to playerdestroyitemevent
This event is fired when a player destroys a tool or item. This happens after the tool has been destroyed and can not be used to prevent the destruction directly.
The event is not cancelable.
The event does not have a result.
Diese Klasse importieren
Link to diese-klasse-importieren
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.player.PlayerDestroyItemEvent;
Extending PlayerEvent
Link to extending-playerevent
PlayerDestroyItemEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerDestroyItemEvent
Methoden
Link to methoden
Name: getHand
Return Type: InteractionHand?
ZenScript Copy// PlayerDestroyItemEvent.getHand() as InteractionHand?
event.getHand();
Name: getOriginal
Gets a snapshot of the item from before it broke. Modifying this item will have no effect and it should be treated as unmodifiable.
Returns: The original item from before it was broken.
Return Type: IItemStack
ZenScript Copy// PlayerDestroyItemEvent.getOriginal() as IItemStack
event.getOriginal();
Properties
Link to properties
Name | Type | Has Getter | Has Setter | Beschreibung |
---|---|---|---|---|
Name hand | Type InteractionHand? | Has Getter true | Has Setter false | Beschreibung |
Name original | Type IItemStack | Has Getter true | Has Setter false | Beschreibung Gets a snapshot of the item from before it broke. Modifying this item will have no effect and it should be treated as unmodifiable. |