LivingDropsEvent

Link to livingdropsevent

The event is cancelable.

If the event is canceled, the entity does not drop anything.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.entity.living.LivingDropsEvent;

Extending LivingEvent

Link to extending-livingevent

LivingDropsEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDropsEvent

Name: addDrop

Adds an item to the drops.

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LivingDropsEvent.addDrop(stack as IItemStack)
ParametroTipo
Parametro
stack
Tipo
IItemStack

Name: getDrops

Returns the list of items will be dropped. The list is read-only, modifying this list does not change the drops.

You should use the drops setter, addDrop or removeDrop method to change the drops.

Return Type: stdlib.List<IItemStack>

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// LivingDropsEvent.getDrops() as stdlib.List<IItemStack>

myLivingDropsEvent.getDrops();

Name: getLootingLevel

Return Type: int

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// LivingDropsEvent.getLootingLevel() as int

myLivingDropsEvent.getLootingLevel();

Name: getSource

Return Type: DamageSource

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// LivingDropsEvent.getSource() as DamageSource

myLivingDropsEvent.getSource();

Name: isRecentlyHit

Whether the Entity doing the drop has recently been damaged.

Return Type: boolean

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// LivingDropsEvent.isRecentlyHit() as boolean

myLivingDropsEvent.isRecentlyHit();

Name: removeDrop

Removes items that match the given ingredient from drops.

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LivingDropsEvent.removeDrop(ingredient as IIngredient)
ParametroTipo
Parametro
ingredient
Tipo
IIngredient

Name: setDrops

Sets which items will be dropped.

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LivingDropsEvent.setDrops(drops as stdlib.List<IItemStack>)
ParametroTipo
Parametro
drops
Tipo
stdlib.List<IItemStack>
NomeTipoHa GetterHa SetterDescrizione
Nome
drops
Tipo
stdlib.List<IItemStack>
Ha Getter
Ha Setter
Descrizione
Returns the list of items will be dropped. The list is read-only, modifying this list does not change the drops.

You should use the drops setter, addDrop or removeDrop method to change the drops.
Nome
isRecentlyHit
Tipo
boolean
Ha Getter
Ha Setter
no
Descrizione
Whether the Entity doing the drop has recently been damaged.
Nome
lootingLevel
Tipo
int
Ha Getter
Ha Setter
no
Descrizione
Nome
sorgente
Tipo
DamageSource
Ha Getter
Ha Setter
no
Descrizione