Allows you to add or remove Bottling Machine recipes.

Bottling Machine recipes consist of an item ingredient, a fluid input and an item output.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.BottlingMachine;

Interfacce Implementate

Link to interfacce-implementate

BottlingMachine implements the following interfaces. That means all methods defined in these interfaces are also available in BottlingMachine

Name: addJsonRecipe

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BottlingMachine.addJsonRecipe(name as string, mapData as MapData)
ParametroTipo
Parametro
nome
Tipo
string
Parametro
mapData
Tipo
MapData

Name: addRecipe

Adds a recipe to the Bottling Machine. The bottling Machine only goes via Fluid tag!

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BottlingMachine.addRecipe(recipePath as string, inputs as IIngredientWithAmount[], fluidTag as Many<MCTag>, outputs as IItemStack[])
ParametroTipoDescrizione
Parametro
recipePath
Tipo
string
Descrizione
The recipe name, without the resource location
Parametro
inputs
Tipo
IIngredientWithAmount[]
Descrizione
The item input (the items to be filled)
Parametro
fluidTag
Tipo
Many<MCTag>
Descrizione
The fluid tag of the fluid
Parametro
outputs
Tipo
IItemStack[]
Descrizione
The resulting "filled" items.

Name: getAllRecipes

Return Type: stdlib.List<T>

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// BottlingMachine.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:bottling_machine>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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BottlingMachine.getRecipeByName(name as string) as T
ParametroTipo
Parametro
nome
Tipo
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// BottlingMachine.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:bottling_machine>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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BottlingMachine.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParametroTipo
Parametro
output
Tipo
IIngredient

Name: remove

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BottlingMachine.remove(output as IIngredient)
ParametroTipo
Parametro
output
Tipo
IIngredient

Name: removeAll

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// BottlingMachine.removeAll()

<recipetype:immersiveengineering:bottling_machine>.removeAll();

Name: removeByInput

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BottlingMachine.removeByInput(input as IItemStack)
ParametroTipo
Parametro
input
Tipo
IItemStack

Name: removeByModid

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BottlingMachine.removeByModid(modid as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
modid
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false

Name: removeByName

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BottlingMachine.removeByName(names as string[])
ParametroTipo
Parametro
names
Tipo
string[]

Name: removeByRegex

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BottlingMachine.removeByRegex(regex as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
regex
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false
NomeTipoHa GetterHa Setter
Nome
allRecipes
Tipo
stdlib.List<T>
Ha Getter
Ha Setter
no
Nome
recipeMap
Tipo
T[ResourceLocation]
Ha Getter
Ha Setter
no