Allows you to add or remove Fertilizers from the Garden Cloche

A Fertilizer consists of an ingredient and a fertilizer value

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.Fertilizer;

Interfacce Implementate

Link to interfacce-implementate

Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer

Name: addFertilizer

Adds the fertilizer as possible fertilizer

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Fertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
ParametroTipoDescrizione
Parametro
recipePath
Tipo
string
Descrizione
The recipe name, without the resource location
Parametro
fertilizer
Tipo
IIngredient
Descrizione
The fertilizer to be added
Parametro
growthModifier
Tipo
float
Descrizione
The value this fertilizer gives in the garden cloche

Name: addJsonRecipe

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Fertilizer.addJsonRecipe(name as string, mapData as MapData)
ParametroTipo
Parametro
nome
Tipo
string
Parametro
mapData
Tipo
MapData

Name: getAllRecipes

Return Type: stdlib.List<T>

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// Fertilizer.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:fertilizer>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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Fertilizer.getRecipeByName(name as string) as T
ParametroTipo
Parametro
nome
Tipo
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// Fertilizer.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:fertilizer>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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Fertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParametroTipo
Parametro
output
Tipo
IIngredient

Name: remove

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Fertilizer.remove(output as IIngredient)
ParametroTipo
Parametro
output
Tipo
IIngredient

Name: removeAll

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// Fertilizer.removeAll()

<recipetype:immersiveengineering:fertilizer>.removeAll();

Name: removeByModid

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Fertilizer.removeByModid(modid as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
modid
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false

Name: removeByName

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Fertilizer.removeByName(names as string[])
ParametroTipo
Parametro
names
Tipo
string[]

Name: removeByRegex

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Fertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
regex
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false

Link to removeFertilizer

Name: removeFertilizer

Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches

In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.

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// Fertilizer.removeFertilizer(fertilizer as IItemStack)

<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
ParametroTipoDescrizione
Parametro
fertilizer
Tipo
IItemStack
Descrizione
The fertilizer to be removed
NomeTipoHa GetterHa Setter
Nome
allRecipes
Tipo
stdlib.List<T>
Ha Getter
Ha Setter
no
Nome
recipeMap
Tipo
T[ResourceLocation]
Ha Getter
Ha Setter
no