Fertilizer
Link to fertilizer
Allows you to add or remove Fertilizers from the Garden Cloche
A Fertilizer consists of an ingredient and a fertilizer value
Importare la Classe
Link to importare-la-classe
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Fertilizer;
Interfacce Implementate
Link to interfacce-implementate
Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer
Metodi
Link to metodi
Name: addFertilizer
Adds the fertilizer as possible fertilizer
ZenScript CopyFertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
Parametro | Tipo | Descrizione |
---|---|---|
Parametro recipePath | Tipo string | Descrizione The recipe name, without the resource location |
Parametro fertilizer | Tipo IIngredient | Descrizione The fertilizer to be added |
Parametro growthModifier | Tipo float | Descrizione The value this fertilizer gives in the garden cloche |
Name: addJsonRecipe
ZenScript CopyFertilizer.addJsonRecipe(name as string, mapData as MapData)
Parametro | Tipo |
---|---|
Parametro nome | Tipo string |
Parametro mapData | Tipo MapData |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Fertilizer.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:fertilizer>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyFertilizer.getRecipeByName(name as string) as T
Parametro | Tipo |
---|---|
Parametro nome | Tipo string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Fertilizer.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:fertilizer>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyFertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
Parametro | Tipo |
---|---|
Parametro output | Tipo IIngredient |
Name: remove
ZenScript CopyFertilizer.remove(output as IIngredient)
Parametro | Tipo |
---|---|
Parametro output | Tipo IIngredient |
Name: removeAll
ZenScript Copy// Fertilizer.removeAll()
<recipetype:immersiveengineering:fertilizer>.removeAll();
Name: removeByModid
ZenScript CopyFertilizer.removeByModid(modid as string, exclude as Predicate<string>)
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro modid | Tipo string | Optional no | Default Value |
Parametro esclude | Tipo Predicate<string> | Optional sì | Default Value (name as string) as bool => false |
Name: removeByName
ZenScript CopyFertilizer.removeByName(names as string[])
Parametro | Tipo |
---|---|
Parametro names | Tipo string[] |
Name: removeByRegex
ZenScript CopyFertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro regex | Tipo string | Optional no | Default Value |
Parametro esclude | Tipo Predicate<string> | Optional sì | Default Value (name as string) as bool => false |
Name: removeFertilizer
Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches
In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.
ZenScript Copy// Fertilizer.removeFertilizer(fertilizer as IItemStack)
<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro fertilizer | Tipo IItemStack | Descrizione The fertilizer to be removed |
Proprietà
Link to proprietà
Nome | Tipo | Ha Getter | Ha Setter |
---|---|---|---|
Nome allRecipes | Tipo stdlib.List<T> | Ha Getter sì | Ha Setter no |
Nome recipeMap | Tipo T[ResourceLocation] | Ha Getter sì | Ha Setter no |