Allows you to add or remove Mineral Mix recipes.

Mineral Mixes consist of a list of weighted itemstack outputs, a weight for how often the mix is selected, a change of how often the mix should fail, a list of dimensions that the mix can be excavated in and a background used in the gui.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.MineralMix;

Interfacce Implementate

Link to interfacce-implementate

MineralMix implements the following interfaces. That means all methods defined in these interfaces are also available in MineralMix

Name: addJsonRecipe

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MineralMix.addJsonRecipe(name as string, mapData as MapData)
ParametroTipo
Parametro
nome
Tipo
string
Parametro
mapData
Tipo
MapData

Name: addRecipe

Adds a Mineral Mix recipe

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MineralMix.addRecipe(recipePath as string, outputs as stdlib.List<Percentaged<IItemStack>>, spoils as stdlib.List<Percentaged<IItemStack>>, weight as int, failChance as float, dimensions as ResourceLocation[], background as Block)
ParametroTipoDescrizione
Parametro
recipePath
Tipo
string
Descrizione
The recipe name, without the resource location
Parametro
outputs
Tipo
stdlib.List<Percentaged<IItemStack>>
Descrizione
The WeightedItemStack array outputs
Parametro
spoils
Tipo
stdlib.List<Percentaged<IItemStack>>
Descrizione
The WeightedItemStack array spoils
Parametro
weight
Tipo
int
Descrizione
How often should the Mix be exavated.
Parametro
failChance
Tipo
float
Descrizione
The chance for the Mix to fail excavation.
Parametro
dimensions
Tipo
ResourceLocation[]
Descrizione
The list of dimensions that this Mix can be mined in.
Parametro
background
Tipo
Block
Descrizione
The background block used in samples

Name: getAllRecipes

Return Type: stdlib.List<T>

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// MineralMix.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:mineral_mix>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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MineralMix.getRecipeByName(name as string) as T
ParametroTipo
Parametro
nome
Tipo
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// MineralMix.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:mineral_mix>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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MineralMix.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParametroTipo
Parametro
output
Tipo
IIngredient

Name: removeAll

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// MineralMix.removeAll()

<recipetype:immersiveengineering:mineral_mix>.removeAll();

Name: removeByInput

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MineralMix.removeByInput(input as IItemStack)
ParametroTipo
Parametro
input
Tipo
IItemStack

Name: removeByModid

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MineralMix.removeByModid(modid as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
modid
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false

Name: removeByName

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MineralMix.removeByName(names as string[])
ParametroTipo
Parametro
names
Tipo
string[]

Name: removeByRegex

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MineralMix.removeByRegex(regex as string, exclude as Predicate<string>)
ParametroTipoOptionalDefault Value
Parametro
regex
Tipo
string
Optional
no
Default Value
Parametro
esclude
Tipo
Predicate<string>
Optional
Default Value
(name as string) as bool => false
NomeTipoHa GetterHa Setter
Nome
allRecipes
Tipo
stdlib.List<T>
Ha Getter
Ha Setter
no
Nome
recipeMap
Tipo
T[ResourceLocation]
Ha Getter
Ha Setter
no