Requires PMMO 0.5.4 or above!

This page relates to Project-MMO, which has built-in support!

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.pmmo.CTUtils;

Name: setBonus

Registers a configuration setting for bonuses to xp gains.

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// CTUtils.setBonus(objectType as ObjectType, objectID as ResourceLocation, type as ModifierDataType, bonus as double?[string])

CTUtils.setBonus(<constant:pmmo:objecttype:value>, <resource:namespace:path>, <constant:pmmo:modifierdatatype:value>, {skillname: 0.0 as double?, otherskillname: 0.0 as double?});
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
objectID
Tipo
ResourceLocation
Descrizione
the object linked to the bonus
Parametro
type
Tipo
ModifierDataType
Descrizione
the relation to the object which predicates the bonus
Parametro
bonus
Tipo
double?[string]
Descrizione
a map of skills and multipliers (1.0 = no bonus)

Name: setEnchantment

Sets the requirements for a given Enchantment and Enchantment level

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// CTUtils.setEnchantment(enchantID as ResourceLocation, enchantLevel as int, reqs as int?[string])

CTUtils.setEnchantment(<resource:namespace:path>, 1, {skillname: 00 as int?, otherskillname: 00 as int?});
ParametroTipoDescrizione
Parametro
enchantID
Tipo
ResourceLocation
Descrizione
the key for the enchantment
Parametro
enchantLevel
Tipo
int
Descrizione
the level of the enchantment
Parametro
reqs
Tipo
int?[string]
Descrizione
a map of the skills and levels needed to use this enchantment

Name: setMobModifier

Registers a configuration setting for mob modifiers to a biome or dimension.

Attribute types for the inner map of mob_modifiers can be referenced
using the static strings in this class prefixed with "MOB_"

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CTUtils.setMobModifier(objectType as ObjectType, locationID as ResourceLocation, mobID as ResourceLocation, modifiers as double?[string])
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
locationID
Tipo
ResourceLocation
Descrizione
the biome or dimension key
Parametro
mobID
Tipo
ResourceLocation
Descrizione
the key for the mob being set
Parametro
modifiers
Tipo
double?[string]
Descrizione
a map of attributes (health, speed, or damage) and modifiers

Link to setNegativeEffect

Name: setNegativeEffect

Registers a configuration setting for what status effects should be applied to the player
if they attempt to wear/hold and item they are not skilled enough to use.

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// CTUtils.setNegativeEffect(objectType as ObjectType, objectID as ResourceLocation, effects as int?[ResourceLocation])

CTUtils.setNegativeEffect(<constant:pmmo:objecttype:value>, <resource:namespace:path>, {<resource:namespace:path>: 00 as int?, <resource:othernamespace:otherpath>: 00 as int?});
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
objectID
Tipo
ResourceLocation
Descrizione
Parametro
effects
Tipo
int?[ResourceLocation]
Descrizione
a map of effect ids and levels

Link to setPositiveEffect

Name: setPositiveEffect

Registers a configuration setting for what status effects should be applied to the player
based on their meeting or not meeting the requirements for the specified location.
Note: a "negative" effect on a dimension will have no use in-game

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// CTUtils.setPositiveEffect(objectType as ObjectType, objectID as ResourceLocation, effects as int?[ResourceLocation])

CTUtils.setPositiveEffect(<constant:pmmo:objecttype:value>, <resource:namespace:path>, {<resource:namespace:path>: 00 as int?, <resource:othernamespace:otherpath>: 00 as int?});
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
objectID
Tipo
ResourceLocation
Descrizione
the key for the dimension or biome being configured
Parametro
effects
Tipo
int?[ResourceLocation]
Descrizione
a map of effect ids and levels

Name: setReq

Sets a configuration setting for a requirement to perform an action for the specified item.

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// CTUtils.setReq(objectType as ObjectType, objectID as ResourceLocation, type as ReqType, requirements as int?[string])

CTUtils.setReq(<constant:pmmo:objecttype:value>, <resource:namespace:path>, <constant:pmmo:reqtype:value>, {skillname: 00 as int?, otherskillname: 00 as int?});
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
objectID
Tipo
ResourceLocation
Descrizione
the key for the item being configured
Parametro
type
Tipo
ReqType
Descrizione
the requirement category
Parametro
requirements
Tipo
int?[string]
Descrizione
a map of skills and levels needed to perform the action

Name: setSalvage

Registers a configuration setting for items which can be obtained
via salvage from the item supplied.
This class provides SalvageBuilder as a means to construct
the salvage settings for each output object

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// CTUtils.setSalvage(item as ResourceLocation, salvage as SalvageBuilder[ResourceLocation])

CTUtils.setSalvage(<resource:namespace:path>, {<resource:namespace:path>:builderInstance, <resource:othernamespace:otherpath>:otherbuilderInstance});
ParametroTipoDescrizione
Parametro
item
Tipo
ResourceLocation
Descrizione
a key for the item to be consumed by the salvage operation
Parametro
salvage
Tipo
SalvageBuilder[ResourceLocation]
Descrizione
a map of output item keys and the conditions for salvage

Name: setXpAward

Registers a configuration setting for experience that should be awarded
to a player for performing an action with/on a specific object.

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// CTUtils.setXpAward(objectType as ObjectType, objectID as ResourceLocation, type as EventType, award as long?[string])

CTUtils.setXpAward(<constant:pmmo:objecttype:value>, <resource:namespace:path>, <constant:pmmo:eventtype:value>, {skillname: 00 as long?, otherskillname: 00 as long?});
ParametroTipoDescrizione
Parametro
objectType
Tipo
ObjectType
Descrizione
a value of [item, block, entity, dimension, or biome]
Parametro
objectID
Tipo
ResourceLocation
Descrizione
the key for the item being configured
Parametro
type
Tipo
EventType
Descrizione
the event which awards the experience
Parametro
award
Tipo
long?[string]
Descrizione
a map of skills and experience values to be awarded