Fertilizer
Link to fertilizer
Allows you to add or remove Fertilizers from the Garden Cloche
A Fertilizer consists of an ingredient and a fertilizer value
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Fertilizer;
Implemented Interfaces
Link to implemented-interfaces
Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer
Methods
Link to methods
Name: addFertilizer
Adds the fertilizer as possible fertilizer
ZenScript CopyFertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter fertilizer | Type IIngredient | Description The fertilizer to be added |
Parameter growthModifier | Type float | Description The value this fertilizer gives in the garden cloche |
Name: addJsonRecipe
ZenScript CopyFertilizer.addJsonRecipe(name as string, mapData as MapData)
Parameter | Type |
---|---|
Parameter name | Type string |
Parameter mapData | Type MapData |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Fertilizer.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:fertilizer>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyFertilizer.getRecipeByName(name as string) as T
Parameter | Type |
---|---|
Parameter name | Type string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Fertilizer.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:fertilizer>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyFertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
Name: remove
ZenScript CopyFertilizer.remove(output as IIngredient)
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
Name: removeAll
ZenScript Copy// Fertilizer.removeAll()
<recipetype:immersiveengineering:fertilizer>.removeAll();
Name: removeByModid
ZenScript CopyFertilizer.removeByModid(modid as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter modid | Type string | Optional false | Default Value |
Parameter 除外する | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeByName
ZenScript CopyFertilizer.removeByName(names as string[])
Parameter | Type |
---|---|
Parameter names | Type string[] |
Name: removeByRegex
ZenScript CopyFertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter regex | Type string | Optional false | Default Value |
Parameter 除外する | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Name: removeFertilizer
Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches
In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.
ZenScript Copy// Fertilizer.removeFertilizer(fertilizer as IItemStack)
<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
Parameter | Type | Description |
---|---|---|
Parameter fertilizer | Type IItemStack | Description The fertilizer to be removed |
Properties
Link to properties
名称 | Type | Has Getter | Has Setter |
---|---|---|---|
名称 allRecipes | Type stdlib.List<T> | Has Getter true | Has Setter false |
名称 recipeMap | Type T[ResourceLocation] | Has Getter true | Has Setter false |