PlayerRespawnEvent

Link to playerrespawnevent

This Event is fired whenever a player respawns due to dying, or due to using the end portal.

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.PlayerRespawnEvent;

Extending PlayerEvent

Link to extending-playerevent

PlayerRespawnEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in PlayerRespawnEvent

Name: isEndConquered

Was this event caused by the player entering the portal in the end?

Return Type: boolean

ZenScript
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// PlayerRespawnEvent.isEndConquered() as boolean

myPlayerRespawnEvent.isEndConquered();
이름TypeHas GetterHas SetterDescription
이름
isEndConquered
Type
boolean
Has Getter
true
Has Setter
false
Description
Was this event caused by the player entering the portal in the end?