Link to livingattackevent
LivingAttackEvent is fired when a living Entity is attacked.
The event is cancelable.
If the event is canceled, the entity does not take attack damage.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Link to extending-livingevent
Link to methods
Return Type: float
// LivingAttackEvent.getAmount() as float
Return Type: DamageSource?
// LivingAttackEvent.getSource() as DamageSource?
Link to properties