Allows you to add or remove alloy smelter recipes.

Alloy smelter recipes consist of two input ingredients (size dependent) and one output ItemStack

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.AlloySmelter;

Implemented Interfaces

Link to implemented-interfaces

AlloySmelter implements the following interfaces. That means all methods defined in these interfaces are also available in AlloySmelter

Name: addJsonRecipe

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AlloySmelter.addJsonRecipe(name as string, mapData as MapData)
ParameterType
Parameter
name
Type
string
Parameter
mapData
Type
MapData

Name: addRecipe

Adds a recipe to the alloy smelter

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// AlloySmelter.addRecipe(recipePath as string, inputA as IIngredientWithAmount, inputB as IIngredientWithAmount, time as int, output as IItemStack)

<recipetype:immersiveengineering:alloy>.addRecipe("spin_iron_to_gold", <item:minecraft:iron_ingot> * 10, <tag:minecraft:wool>, 200, <item:minecraft:gold_ingot> * 2);
ParameterTypeDescription
Parameter
recipePath
Type
string
Description
The recipe name, without the resource location
Parameter
inputA
Type
IIngredientWithAmount
Description
The first item input
Parameter
inputB
Type
IIngredientWithAmount
Description
The second item input
Parameter
time
Type
int
Description
The time this recipe needs, in ticks
Parameter
output
Type
IItemStack
Description
The recipe output

Name: getAllRecipes

Return Type: stdlib.List<T>

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// AlloySmelter.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:alloy>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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AlloySmelter.getRecipeByName(name as string) as T
ParameterType
Parameter
name
Type
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// AlloySmelter.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:alloy>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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AlloySmelter.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParameterType
Parameter
output
Type
IIngredient

Name: remove

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AlloySmelter.remove(output as IIngredient)
ParameterType
Parameter
output
Type
IIngredient

Name: removeAll

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// AlloySmelter.removeAll()

<recipetype:immersiveengineering:alloy>.removeAll();

Name: removeByInput

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AlloySmelter.removeByInput(input as IItemStack)
ParameterType
Parameter
input
Type
IItemStack

Name: removeByModid

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AlloySmelter.removeByModid(modid as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
modid
Type
string
Optional
false
Default Value
Parameter
wyklucz
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false

Name: removeByName

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AlloySmelter.removeByName(names as string[])
ParameterType
Parameter
names
Type
string[]

Name: removeByRegex

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AlloySmelter.removeByRegex(regex as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
regex
Type
string
Optional
false
Default Value
Parameter
wyklucz
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false
NameTypeHas GetterHas Setter
Name
allRecipes
Type
stdlib.List<T>
Has Getter
true
Has Setter
false
Name
recipeMap
Type
T[ResourceLocation]
Has Getter
true
Has Setter
false