FireworkRocketEntity
Link to fireworkrocketentity
Importing the class
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.entity.type.projectile.FireworkRocketEntity;
Extending Projectile
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FireworkRocketEntity extends Projectile. That means all methods available in Projectile are also available in FireworkRocketEntity
Implemented Interfaces
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FireworkRocketEntity implements the following interfaces. That means all methods defined in these interfaces are also available in FireworkRocketEntity
Constructors
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ZenScript Copynew FireworkRocketEntity(level as Level, x as double, y as double, z as double, stack as ItemStack) as FireworkRocketEntity
new FireworkRocketEntity(level, 0, 0, 0, <item:minecraft:air>);
Parameter | Type | Description |
---|---|---|
Parameter level | Type Level | Description The level the entity is in. |
Parameter x | Type double | Description The x position of the entity. |
Parameter y | Type double | Description The y position of the entity. |
Parameter z | Type double | Description The z position of the entity. |
Parameter stack | Type Stos przedmiotów | Description The optional firework stack. |
Methods
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Name: isShotAtAngle
Checks whether this firework rocket was shot at an angle or not.
Returns: true if shot at an angle, false otherwise.
Return Type: boolean
ZenScript Copy// FireworkRocketEntity.isShotAtAngle() as boolean
myFireworkRocketEntity.isShotAtAngle();
Properties
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Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name isShotAtAngle | Type boolean | Has Getter true | Has Setter false | Description Checks whether this firework rocket was shot at an angle or not. |