FireworkRocketEntity
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Импорт класса
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It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.entity.type.projectile.FireworkRocketEntity;
Extending Projectile
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FireworkRocketEntity extends Projectile. That means all methods available in Projectile are also available in FireworkRocketEntity
Implemented Interfaces
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FireworkRocketEntity implements the following interfaces. That means all methods defined in these interfaces are also available in FireworkRocketEntity
Constructors
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ZenScript Copynew FireworkRocketEntity(level as Level, x as double, y as double, z as double, stack as ItemStack) as FireworkRocketEntity
new FireworkRocketEntity(level, 0, 0, 0, <item:minecraft:air>);
Параметр | Тип | Описание |
---|---|---|
Параметр level | Тип Level | Описание The level the entity is in. |
Параметр x | Тип double | Описание The x position of the entity. |
Параметр y | Тип double | Описание The y position of the entity. |
Параметр z | Тип double | Описание The z position of the entity. |
Параметр stack | Тип ItemStack | Описание The optional firework stack. |
Методы
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Name: isShotAtAngle
Checks whether this firework rocket was shot at an angle or not.
Returns: true if shot at an angle, false otherwise.
Return Type: boolean
ZenScript Copy// FireworkRocketEntity.isShotAtAngle() as boolean
myFireworkRocketEntity.isShotAtAngle();
Свойства
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Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название isShotAtAngle | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks whether this firework rocket was shot at an angle or not. |