FireworkRocketEntity

Link to fireworkrocketentity

Импорт класса

Link to импорт-класса

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.entity.type.projectile.FireworkRocketEntity;

Extending Projectile

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FireworkRocketEntity extends Projectile. That means all methods available in Projectile are also available in FireworkRocketEntity

Implemented Interfaces

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FireworkRocketEntity implements the following interfaces. That means all methods defined in these interfaces are also available in FireworkRocketEntity

ZenScript
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new FireworkRocketEntity(level as Level, x as double, y as double, z as double, stack as ItemStack) as FireworkRocketEntity
new FireworkRocketEntity(level, 0, 0, 0, <item:minecraft:air>);
ПараметрТипОписание
Параметр
level
Тип
Level
Описание
The level the entity is in.
Параметр
x
Тип
double
Описание
The x position of the entity.
Параметр
y
Тип
double
Описание
The y position of the entity.
Параметр
z
Тип
double
Описание
The z position of the entity.
Параметр
stack
Тип
ItemStack
Описание
The optional firework stack.

Name: isShotAtAngle

Checks whether this firework rocket was shot at an angle or not.

Returns: true if shot at an angle, false otherwise.
Return Type: boolean

ZenScript
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// FireworkRocketEntity.isShotAtAngle() as boolean

myFireworkRocketEntity.isShotAtAngle();

Свойства

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НазваниеТипИмеет GetterИмеет SetterОписание
Название
isShotAtAngle
Тип
boolean
Имеет Getter
true
Имеет Setter
false
Описание
Checks whether this firework rocket was shot at an angle or not.