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Represents any ingredient used in JEI.

JEI identifies as an ingredient everything that can be used in any type of recipe, both as input and as output. Even elements in information boxes are considered ingredients. The JEI user interface renders by default a list of all available ingredients on the right side of any menu.

Most things you interact with in scripts normally can already freely convert to a JEI ingredient without any additional help. Refer to invalid#asJeiIngredient(IFluidStack) and invalid#asJeiIngredient(IItemStack) for more information.

Moreover, other types can automatically convert to an array of JEI ingredients, for even less boilerplate and ease of usage. Refer to invalid#asJeiIngredientArray(com.blamejared.crafttweaker.api.ingredient.IIngredient) and invalid#asJeiIngredientArray(KnownTag) for more information.For mod developers: do not use this class internally, use the generic version.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import mods.jei.component.JeiIngredient;

Implemented Interfaces

Link to implemented-interfaces

JeiIngredient implements the following interfaces. That means all methods defined in these interfaces are also available in JeiIngredient

Link to getCommandString

Name: getCommandString

Return Type: string

ZenScript
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// JeiIngredient.getCommandString() as string

myJeiIngredient.getCommandString();
NameTypeHas GetterHas SetterDescription
Name
commandString
Type
string
Has Getter
true
Has Setter
false
Description
No Description Provided