LivingAttackEvent
Link to livingattackevent
LivingAttackEvent is fired when a living Entity is attacked.
The event is cancelable.
If the event is canceled, the entity does not take attack damage.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.LivingAttackEvent;
Extending LivingEvent
Link to extending-livingevent
LivingAttackEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingAttackEvent
Methods
Link to methods
Name: getAmount
Return Type: float
ZenScript Copy// LivingAttackEvent.getAmount() as float
myLivingAttackEvent.getAmount();
Name: getSource
Return Type: DamageSource?
ZenScript Copy// LivingAttackEvent.getSource() as DamageSource?
myLivingAttackEvent.getSource();
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name amount | Type float | Has Getter true | Has Setter false |
Name source | Type DamageSource? | Has Getter true | Has Setter false |