AnvilUpdateEvent

Link to anvilupdateevent

AnvilUpdateEvent is fired when the inputs (either input stack, or the name) of an anvil are changed. You can listen to this event to add custom anvil recipes.

The event is cancelable.

If the event is canceled, vanilla behavior will not run, and the output will be set to <item:minecraft:air>.

If the event is not canceled, but the output is not empty, it will set the output and not run vanilla behavior.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.AnvilUpdateEvent;

AnvilUpdateEvent extends Event. That means all methods available in Event are also available in AnvilUpdateEvent

NomeTipoHa GetterHa Setter
Nome
left
Tipo
IItemStack
Ha Getter
Ha Setter
no
Nome
levelCost
Tipo
int
Ha Getter
Ha Setter
Nome
materialCosto
Tipo
int
Ha Getter
Ha Setter
Nome
nome
Tipo
string?
Ha Getter
Ha Setter
no
Nome
output
Tipo
IItemStack
Ha Getter
Ha Setter
Nome
player
Tipo
Player?
Ha Getter
Ha Setter
no
Nome
right
Tipo
IItemStack
Ha Getter
Ha Setter
no