BlockToolModificationEvent

Link to blocktoolmodificationevent

Fired when this block is interacted with by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.

The event is cancelable.

If the event is canceled, this will prevent the tool from changing the block's state.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.block.BlockToolModificationEvent;

Extending BlockEvent

Link to extending-blockevent

BlockToolModificationEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockToolModificationEvent

Name: getFinalState

Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: BlockState?

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// BlockToolModificationEvent.getFinalState() as BlockState?

myBlockToolModificationEvent.getFinalState();

Link to getHeldItemStack

Name: getHeldItemStack

Return Type: IItemStack

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// BlockToolModificationEvent.getHeldItemStack() as IItemStack

myBlockToolModificationEvent.getHeldItemStack();

Name: getPlayer

Return Type: Player

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// BlockToolModificationEvent.getPlayer() as Player

myBlockToolModificationEvent.getPlayer();

Name: getToolType

Return Type: ToolAction

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// BlockToolModificationEvent.getToolType() as ToolAction

myBlockToolModificationEvent.getToolType();

Name: setFinalState

Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.

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BlockToolModificationEvent.setFinalState(state as BlockState)
ParametroTipo
Parametro
state
Tipo
BlockState
NomeTipoHa GetterHa SetterDescrizione
Nome
finalState
Tipo
BlockState?
Ha Getter
Ha Setter
Descrizione
Gets the transformed state after tool use.
If setFinalState is not called, it will return the original state.
This will be bypassed if canceled, returning null instead.
Nome
heldItemStack
Tipo
IItemStack
Ha Getter
Ha Setter
no
Descrizione
Nome
player
Tipo
Player
Ha Getter
Ha Setter
no
Descrizione
Nome
toolAction
Tipo
ToolAction
Ha Getter
Ha Setter
no
Descrizione