LivingDestroyBlockEvent

Link to livingdestroyblockevent

The event is cancelable.

If the event is canceled, the block will not be destroyed.

The event does not have a result.

Importare la Classe

Link to importare-la-classe

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.living.LivingDestroyBlockEvent;

Extending LivingEvent

Link to extending-livingevent

LivingDestroyBlockEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDestroyBlockEvent

Name: getPos

Return Type: BlockPos

ZenScript
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// LivingDestroyBlockEvent.getPos() as BlockPos

myLivingDestroyBlockEvent.getPos();

Name: getState

Return Type: BlockState

ZenScript
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// LivingDestroyBlockEvent.getState() as BlockState

myLivingDestroyBlockEvent.getState();
NomeTipoHa GetterHa Setter
Nome
pos
Tipo
BlockPos
Ha Getter
Ha Setter
no
Nome
state
Tipo
BlockState
Ha Getter
Ha Setter
no