LootContext
Link to lootcontext
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.loot.LootContext;
Properties
Link to properties
이름 | Type | Has Getter | Has Setter |
---|---|---|---|
이름 blockEntity | Type BlockEntity? | Has Getter true | Has Setter false |
이름 blockState | Type BlockState? | Has Getter true | Has Setter false |
이름 damageSource | Type DamageSource? | Has Getter true | Has Setter false |
이름 directKillerEntity | Type Entity? | Has Getter true | Has Setter false |
이름 explosionRadius | Type float | Has Getter true | Has Setter false |
이름 killerEntity | Type Entity? | Has Getter true | Has Setter false |
이름 lastDamagePlayer | Type Player? | Has Getter true | Has Setter false |
이름 level | Type ServerLevel | Has Getter true | Has Setter false |
이름 luck | Type float | Has Getter true | Has Setter false |
이름 origin | Type Vec3? | Has Getter true | Has Setter false |
이름 random | Type RandomSource | Has Getter true | Has Setter false |
이름 thisEntity | Type Entity? | Has Getter true | Has Setter false |
이름 tool | Type IItemStack | Has Getter true | Has Setter false |