Sequence<T : Object, U : Object>
Link to sequencet--object-u--object
A sequence is a series of tasks that run after each other when the actor ticks.
For example, when a level ticks.
Импорт класса
Link to импорт-класса
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.util.sequence.Sequence;
Методы
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Name: getContext
Gets the context for this sequence.
Returns: The context for this sequence.
Return Type: SequenceContext<T,U>
ZenScript Copy// Sequence.getContext() as SequenceContext<T,U>
mySequence.getContext();
Name: isComplete
Checks if this sequence is complete.
Returns: true if complete, false otherwise.
Return Type: boolean
ZenScript Copy// Sequence.isComplete() as boolean
mySequence.isComplete();
Name: isStopped
Checks if this sequence is stopped or not.
Returns: true if stopped, false otherwise.
Return Type: boolean
ZenScript Copy// Sequence.isStopped() as boolean
mySequence.isStopped();
Name: stop
Stops this sequence, subsequent tasks will not be ran.
ZenScript Copy// Sequence.stop()
mySequence.stop();
Name: tick
Ticks this sequence.
ZenScript Copy// Sequence.tick()
mySequence.tick();
Свойства
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Название | Тип | Имеет Getter | Имеет Setter | Описание |
---|---|---|---|---|
Название контекст | Тип SequenceContext<T,U> | Имеет Getter true | Имеет Setter false | Описание Gets the context for this sequence. |
Название isComplete | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks if this sequence is complete. |
Название stopped | Тип boolean | Имеет Getter true | Имеет Setter false | Описание Checks if this sequence is stopped or not. |