BlockToolModificationEvent

Link to blocktoolmodificationevent

Fired when this block is interacted with by a tool to change its state. For example: Used to determine if an axe can strip a log, a shovel can turn grass into a path, or a hoe can till dirt into farmland.

The event is cancelable.

If the event is canceled, this will prevent the tool from changing the block's state.

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.block.BlockToolModificationEvent;

Extending BlockEvent

Link to extending-blockevent

BlockToolModificationEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockToolModificationEvent

Name: getFinalState

Gets the transformed state after tool use. If setFinalState is not called, it will return the original state. This will be bypassed if canceled, returning null instead.

Return Type: BlockState?

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// BlockToolModificationEvent.getFinalState() as BlockState?

myBlockToolModificationEvent.getFinalState();

Link to getHeldItemStack

Name: getHeldItemStack

Return Type: IItemStack

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// BlockToolModificationEvent.getHeldItemStack() as IItemStack

myBlockToolModificationEvent.getHeldItemStack();

Name: getPlayer

Return Type: Player

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// BlockToolModificationEvent.getPlayer() as Player

myBlockToolModificationEvent.getPlayer();

Name: getToolType

Return Type: ToolAction

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// BlockToolModificationEvent.getToolType() as ToolAction

myBlockToolModificationEvent.getToolType();

Name: setFinalState

Sets the transformed state after tool use. If not set, will return the original state. This will be bypassed if canceled, returning null instead.

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BlockToolModificationEvent.setFinalState(state as BlockState)
参数类型
参数
state
类型
BlockState
名称类型可获得可设置描述
名称
finalState
类型
BlockState?
可获得
true
可设置
true
描述
Gets the transformed state after tool use.
If setFinalState is not called, it will return the original state.
This will be bypassed if canceled, returning null instead.
名称
heldItemStack
类型
IItemstack
可获得
true
可设置
false
描述
名称
player
类型
Player
可获得
true
可设置
false
描述
名称
toolAction
类型
ToolAction
可获得
true
可设置
false
描述