This event is fired when the player's xp count is changed. If the amount is positive the xp is being added. If the xp is negative, the xp is being removed. This event takes place before the xp has changed, allowing you to change the amount, or negate the change entirely.

The event is cancelable.

If the event is canceled, the xp will not change

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.xp.XpChangeEvent;

Extending PlayerXpEvent

Link to extending-playerxpevent

XpChangeEvent extends PlayerXpEvent. That means all methods available in PlayerXpEvent are also available in XpChangeEvent

Name: getXp

Gets the amount of xp that the player's xp counter is being changed by.

Returns: The amount of xp that the player's xp counter is being changed by.
Return Type: int

ZenScript
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// XpChangeEvent.getXp() as int

event.getXp();

Name: setXp

Sets the amount of xp to change the player's xp counter by.

ZenScript
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// XpChangeEvent.setXp(amount as int)

event.setXp(15);
参数类型描述
参数
amount
类型
int
描述
The amount of xp that the player's xp counter should be
changed by.
名称类型可获得可设置描述
名称
xp (经验值)
类型
int
可获得
true
可设置
true
描述
Gets the amount of xp that the player's xp counter is being changed by.