ZenScript uses Brackets to reference game objects such as Items, Entities and Oredict.
How to use Bracket Handlers
Brackets in ZenScript are defined using the
> characters, anything inside these characters are considered a Bracket.
An example of a Bracket Handler would be the Item Bracket Handler, which gives you access to the items inside the game.
An example of the Item Bracket Handler would be:
This will give you access to the
An example of the OreDictEntry Bracket Handler would be:
This will give you access to the IOreDictEntry for