Adds Saw Recipe - inputs MUST have a block associated with them.
mods.betterwithmods.Saw.add(IIngredient input, IItemStack output); //Examples mods.betterwithmods.Saw.add(
,[ , ]);
Removal by input
- Remove a recipe based on the input ingredient
Removal by output
- Remove a recipe based on the output
- Remove all recipes
The Saw has a recipe builder. Due to the nature of the saw it currently has no special builder methods, I will document it none-the-less.
To create a new Saw builder.
Sets up the inputs and outputs of the recipe
buildRecipe(IIngredient inputs, IItemStack outputs)
Finalize the recipe and add it to the game
Example builder usage
mods.betterwithmods.Saw.builder() .buildRecipe([<minecraft:oak_fence>], [<minecraft:stick>*6]) .build();