A Vector3d object is a vector that uses three doubles for the directions.
They have several utility methods and getters.

Importing the class

It might be required to import the class to avoid errors.
import crafttweaker.world.IVector3d

Creating a new IVector3d object

If you ever find yourself in the need of creating a new IVector3d object, you can use this method:

//crafttweaker.world.IVector3d.create(double x, double y, double z);
crafttweaker.world.IVector3d.create(0.0D, 0.0D, 0.0D);


ZenGetter Type
x double
y double
z double
normalized IVector3d