IMutableItemStack

Link to imutableitemstack

A mutable ItemStack. withTag withAmount damageItem etc. Changes (such as count or tag changes) will modify and return the ItemStack itself instead of a new ItemStack with the changed properties.

Dieses Paket importieren

Link to dieses-paket-importieren

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.item.IMutableItemStack;

Getting the Instance

Link to getting-the-instance

You can get a IMutableItemStack by using IItemStack's mutable() method. like so:

ZenScript
Copy
<minecraft:dirt>.mutable()

Extending the IItemStack

Link to extending-the-iitemstack

IMutableItemStack extends IItemStack and is able to call all of its methods/getters/setters as well.

Besides withAmount, you can easily call these methods below to change the count of item.

ZenMethodParameter TypeBeschreibung
ZenMethod
grow(count)
Parameter Type
int
Beschreibung
Increases the stack's count by the count provided
ZenMethod
shrink(count)
Parameter Type
int
Beschreibung
Decreases the stack's count by the count provided

The method attempts to damage the stack with an optional player. Returns if the stack is damaged successfully.

boolean attemptDamageItem(int amount, @Optional IPlayer player);

IItemStack copy();

The copy method will returns a new immutable ItemStack with the same properties. If you are certain that the stack shouldn't be changed anymore and want to avoid unexpected item changes, you will need to use the method.