This function removes the recipe with the given resource location.
You can get those locations by hovering over the recipe output in JEI or the Astral tome while the F3 screen is active.
Prints a warning if the recipe does not exist.
Pre v1.10 handler
This function removes the first recipe it finds that returns provided IItemStackoutput and uses the provided altar level.
If there are multiple recipes that return the provided output, you need to call this method multiple times!
Since v1.10 all recipes require a resource location as first parameter.
Unlike vanilla recipe names, they are not optional and you will encounter errors if you do not provide it.
If you want to override an existing recipe, you can just add a new recipe with the same location.
You can get those locations by hovering over the recipe output in JEI or the Astral tome while the F3 screen is active.
All recipe addition methods require these parameters:
string recipeLocation, IItemStackoutput,
int starlightRequired,
int craftingTickTime, IIngredient[] inputs
The inputs parameter is, unlike in Crafting Table recipes only a 1 Dimensional Array.
You can use IItemStacks, ILiquidStacks, IOreDictEntries or null as the array’s members