The Fermenter package can be used to add/remove recipes to/from the Immersive Engineering Fermenter.

Calling The Package

Link to calling-the-package

You can call the Fermenter package using mods.immersiveengineering.Fermenter.

RequiredTypeData Type
Required
Required
Type
Output
Data Type
IItemStack
Required
Required
Type
Fluid
Data Type
Fluidstack
Required
Required
Type
Input
Data Type
IIngredient
Required
Required
Type
Energy
Data Type
Integer
ZenScript
Copy
mods.immersiveengineering.Fermenter.addRecipe(IItemStack output, ILiquidStack fluid, IIngredient input, int energy);
mods.immersiveengineering.Fermenter.addRecipe(<minecraft:diamond>, <liquid:water>, <ore:logWood>, 2048);

Remove Fluid Recipe

Link to remove-fluid-recipe

TypeData Type
Type
Output
Data Type
Fluidstack
ZenScript
Copy
mods.immersiveengineering.Fermenter.removeFluidRecipe(ILiquidStack fluid);
mods.immersiveengineering.Fermenter.removeFluidRecipe(<liquid:water>);

Remove Item Recipe

Link to remove-item-recipe

TypeData Type
Type
Output
Data Type
IItemstack
ZenScript
Copy
mods.immersiveengineering.Fermenter.removeItemRecipe(IItemstack output);
mods.immersiveengineering.Fermenter.removeItemRecipe(<minecraft:diamond>);
TypeData Type
Type
Output
Data Type
IItemstack
ZenScript
Copy
mods.immersiveengineering.Fermenter.removeByInput(IItemstack input);
mods.immersiveengineering.Fermenter.removeByInput(<minecraft:diamond>);